
Diablo 3 News: August 5, 2008 Diablo III designer faces fan criticism MTV multiplayer sat down with lead Diablo III designer Jay Wilson to talk about the Diablo 3 color palette and his reaction to fan-altered screenshots of what the game should look it. "The key thing to remember here is that this has been Photoshopped. This isn’t created by the engine. Though it looks really cool, it’s almost impossible to do in a 3D engine because you can’t have lighting that smart and run on systems that are reasonable. If we could do that, we probably would in a few of the dungeons. Now in terms of the actual texturing, this texturing, where they grayed out everything and it’s very flat and the monsters are all kind of a similar tone — that does not play well. It’s very boring to run through more than a couple of times, and it’s very difficult to tell creatures apart and pop them out of the environment. So those things don’t really work for us. A lot of the lighting stuff I think is very cool, but it’s also not very doable for us." "And one of the things that I actually would argue about something like this is that it’s completely against “Diablo II.” If you look at the spell effects in “Diablo II,” they’re very over-the-top. To gray out the actual spell effects, to me it’s pulling out all the vibrancy and interest out of them and really going against a lot of “Diablo II” philosophy." "I’m sure they got rid of the rainbow. Yeah, rainbow — gone. I think our artist just put [the rainbow] in there because they knew that’d be controversial. And I’m sure they were like, “Well we’ll see how far we can push it.”" August 3, 2008 Blizzard introduces Gamer Achievements across ‘WoW,’ ‘Starcraft’ And ‘Diablo’ accounts MTV multiplayer interviewed World of Warcraft leader designer Jeff Kaplan about Blizzards's upcoming Gamer Achievement system which will span across all of Blizzard's games including WoW, Diablo 3 and StarCraft II. “Eventually,
our plans are for the Achievement system to become an account-based
system. When the new Blizzard Accounts are active, a player’s
‘WoW’ points
can be added to an overall score dubbed an account holder’s
“Blizzard
Level.” “It’s basically a
gamerscore,” Kaplan said, when I made
reference to Xbox Live’s Achievement system. “For
now the points are
just a ‘WoW’ character score. As we graduate to
that Blizzard Account
system, which is right on the horizon, it will switch over to a
Blizzard Level." August
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